Thursday, 24 November 2011
Darkness Creeps Over The Light
Here stands elements from various different media articles such as:
1.The Matrix
2. The Dark Knight Rises
3.Akira
4.Splinter Cell
5.Drive
6.Transformers
7.Metal Gear Solid
8.Iron Man
This mood board conveys a good sense of darkness and seriousness and was something I created for my Development module blog.
*"Agent Smith" influenced one of my characters to wear a suit.
Wednesday, 23 November 2011
Character Sketches
Here are some sketches I did that illustrates the kind of vibe I want for the villain in my piece. I chose Number four "The Death Suit" as my final design, as his look is much easier to replicate in real life and it's design relates to my mood boards element of "The Matrix's" "Agent Smith".
Monday, 21 November 2011
Sunday, 20 November 2011
Look At Stallone For Example.
The video's below back up the point I make in the previous blog post, about "quirky" "mindless violence" being something that attracts people to these video virals. There obviously is a narrative somewhere in "Freddyw's" work, again it's simplistic and easy to follow and conveys the same methods of storytelling that I want to achieve in my coming project..
Look at the Expendables for example, BASIC PLOT and full of MIND NUMBING VIOLENCE.
Look at the Expendables for example, BASIC PLOT and full of MIND NUMBING VIOLENCE.
But overall, a good watch.
Friday, 18 November 2011
Visually Attractive
As Jeremy, our course leader, said whilst we were writing our feasibility report things would change dramatically, I have slightly changed the theme of my story. The development module this year has inspired me to change my idea slightly, making me realize the whole concept behind my idea is too complicated and too much for a piece of work that won’t be able to go deep into storytelling. Yes my new piece has a story, but it’s been dumbed down so much that you don’t need to ask questions like
“why is he chasing him? “
&
“why can he teleport?”
“why is he chasing him? “
&
“why can he teleport?”
It’s simply a battle of good vs. evil
I want my piece to be one of those videos on YouTube where you are directed to a link of a video that’s visually entertaining and full of mindless nonsense, things that don’t reiterate questions. Much like “Freddyw”’s selection of videos, which are highly successful and incredibly easy to watch.
Thursday, 17 November 2011
Test Shot
Finally I managed to film a test shot of the “electricity” whip. It’s only four seconds long though it’s given me an idea of how long it will actually take do a two minute fight sequence. Frame by frame in Flash I had to draw over the footage, and constantly check it was matching the previous shot, though it was a length process it produced the look I wanted.
After Effects was used as I overlaid the rendered PNG sequence from Flash onto the original video, then mixed glows, radial blur, mesh warps, and a mixture of dark tones to get the mood I set out to achieve next semester.
Saturday, 12 November 2011
Software Analysed.
I will be using three different types of software for my project.
Adobe Flash - Frame by frame drawing over the electricity whips to then send to After Effects.
Adobe After Effects - The Effects of the electricity whips and the teleportation effects.
Final Cut Pro - To Composite all of my work from After Effects together into my final video file.
Adobe Flash - Frame by frame drawing over the electricity whips to then send to After Effects.
Adobe After Effects - The Effects of the electricity whips and the teleportation effects.
Final Cut Pro - To Composite all of my work from After Effects together into my final video file.
Friday, 11 November 2011
Light Whip Preview
This is a great example of the array of effects and camera angles I want to achieve.
Tuesday, 8 November 2011
I Created The Sound Of Madness
Musics part in Film is very important and some people fail to remember that key fact. Music is the great identifier, and when you are watching anything film or television related, sound matters. Lets say when you see a trailer for a film for the first time and you hear those first initial tones, you are able to identify what type of genre the film is, and what different types of messages and values it may convey.
Although I Haven’t yet decided on a track to attach to my project, I have come to the conclusion that I will not be using any dialogue, as I fear my piece may turn out as one of those typical “student” films.
Though here is a track that I feel captures emotion very well -
http://www.youtube.com/watch?v=mRdwKq4meVY
Saturday, 5 November 2011
Scouting Locations
The locations I will use for my project will be situated in inner city Sheffield. As you can see I want to film some of the shots in the underpasses that feature in the inner city and near the Broomhall area, the reason for this being the area fitting the "dark and dingy vibe" description, which also fits well with my projects genre.
Other Locations are yet to be decided as central town would have been one of my main locations, though due to the likelihood of being able to film a fight scene without people getting in the way seems impossible, this meant overruling the idea of filming there.
Tuesday, 1 November 2011
UPDATE
So yeah it's been a while.
I have been really frustrated with Melvin's project for the last couple of weeks, trying to come up with a solid idea that will look great and fit the criteria perfectly. With this project it's been the case that its taking me ages to finish the storyboard, according to my GANT chart however, I should have finished the storyboard weeks ago, yet it has proven to be difficult as I'm having trouble visualising each shot without any tests being done. I aim to get these done by the end of the week so I can show Ken, my project advisor and get some guidance.
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